Treasuremapper is tool that we created to help artists more easily create stories and other experiences in public space. The software, which is open source (and thus free) allows you to create “locative media” experiences on GPS-enabled mobile devices such as smartphones. Using GPS Treasuremapper makes it easy to show certain...
Turning the way you look at things upside down can often lead to new fruitful angles of exploration. In this article, cellphones are recontextualised as tracking devices that incidentally also make phonecall. Or as robots that use humans to move around:
What happens when algorithms go wandering through the streets? These ‘bots’, based on Alice and Wonderland characters, traipse around Berlin (virtually) and check in in places that have something to do with the novel.
A great article by Techcrunch columnist Jon Evens about the the ‘tech bubble‘ as he calls is. We couldn’t agree more.
The National Filmboard of Canade has co-created some wonderful interactive stories, which you can find on their website. To give an example: Holy Mountains, about the need for antennas that integrate with space better.
While it doesn’t seem to use GPS, it’s still great to see a spatialised documentary being made. Especially in Amsterdam. Check it out. Don’t feel like going all the way to Amsterdam to see the videos? Gleam the right codes from here. Or just watch the original documentary it’s based on..
We’ve been looking into datavizualisation a lot recently (although it’s not very wireless art related), and one of the cool tools we found was Impure. It’s a visual programming tool that outputs things like this: a vizualisation of the amount of people living in cities:
This wonderful projects uses chalk to tell inhabitants of buildings how much energy they are using. The directness is a bit scary too: whomever isn’t frugal with energy is spotlighted pretty harshly. Still, interesting. http://collabcubed.com/2011/11/01/the-tidy-street-project/
I was pointed to an open-source tool for creating museum tours a little while back, called Tap Tours. Anything open-source in this field gets my vote, so I thought I’d share: http://code.google.com/p/tap-tours/
Ogmento is a very interesting iPhone game. Combining Augmented Reality with locative and pervasive gaming elements, Ogmento looks to be, technically at least, at the forefont of what’s possible. http://ogmento.com/apps/60
Named after the Aboriginal culture of creating songs for specific walks, songline is a tool that comes close to the tool I’m looking for. The project could really use some love from a user interface designer to make it more useable and sexy though. It’s even hard to just read the menu. http://songline.nl/
It’s becoming a lot easier (relatively) to deploy your own GSM system. Both with positive and negative consequences. For example, telecommunications in Libya has been made possible recently through a new network set-up by the rebels. It’s an interesting read. The systems, which fit in a briefcase, are made by Tecore. I first came accross this...
In Holland there is a new system that standardises all addresses. It’s called the BAG. It’s a problem that is very similar to the problems that location based services like Facebook and Foursquare have: they are all independantly creating a database of places in the world. Restaurants, homes, workplaces.. any place where we check in...